It's not a problem if you keep decent junctions, but it can quickly make things more difficult if your junctions are poor. You also don't have to avoid experience in general, but it's generally counterproductive to go out of your way to power-level since that only makes the enemies have much higher stats since they gain stats a lot faster than your characters do for your own levels. Not to mention you don't have to go through 30 minutes of summon animations for what would have been 5 minutes with decent junctions. It's just faster and more efficient to just draw/refine (refine is the earliest source for most good spells via playing cards and card mod) spells to get decent junctions. That's not to say that you can't get through most of the game with GFs since it is a crutch that most new players rely on until late-game when they start to lose because of it. The main thing to remember is mainly to ignore any advice it gives about spamming GFs or gaining levels to make things easier. The Brady Guide for VIII isn't really as bad for errors as it is for bad advice or just lack of information in general.
" Opening Movie " - " Boss Battle" - " The Dalmasca Estersand" - " Giza Plains" - " The Archadian Empire" - " Struggle for Freedom" - " Battle on the Big Bridge " - " Kiss Me Good-Bye"īattle Ultimania (SE-MOOK) - Scenario Ultimania (SE-MOOK) - Ultimania Omega (SE-MOOK) - IZJS Ultimania (SE-MOOK) - TZA Ultimania (SE-MOOK) - Official Guide Book (SE-MOOK) - Trekking on the world of Final Fantasy XII (Square Enix) - World Preview (SE-MOOK) - First Flight Guide (V Jump) - IZJS Master Book (V Jump) - Signature Series Guide (BradyGames) - The Complete Guide (Piggyback) - TZA Collector's Edition Guide (Prima)īradyGames - Carlsen Verlag - Dark Horse Comics - Dengeki - DigiCube - Famimaga - Famitsu - JK Voice - Kadokawa - Mana Books - Media Factory - Nintendo Company, Ltd.Posted this on GameFAQs and received the below answer from user Fallacia: Original Soundtrack - Kiss Me Good-Bye - Selections from Final Fantasy XII Original Soundtrack - Piano Collections - Symphonic Poem "Hope" - The Zodiac Age Original Soundtrack - The Zodiac Age Collector's Edition Original Soundtrack Manga - Inside Final Fantasy XII The Zodiac Age
Immobilize glitch - Zone out glitch - Dead character glitch - Phoenix Down glitch - Self-revival glitch - Accuracy underflow bugĬartographers' Guild - Chocobo - Clan Centurio - Fishing - Hunt - Hunt Club - Mist - Moogling - Rare Game - Sage Knowledge - Skyferry - Trial Mode - Zodiac Job System
Allusions - Artwork - Development - Story - Translations - Version differences - Walkthrough - WallpapersĪccessories - Ammunition - Armor - Items - Key Items - Weapons ( Original)Īugments ( Original) - Bazaar - Chain - Charge Time - Critical hit - Effect Capacity - Elements - Elemental Affinity - Gambits - Hit - Jobs - License Board ( Original) - Loot - Magick - Spawning enemies - Stats - Statuses - Technicks - Treasure - Victory poses - WeatherĪrcher (Sagittarius) - Black Mage (Capricorn) - Foebreaker (Scorpio) - Knight (Leo) - Machinist (Gemini) - Monk (Virgo) - Shikari (Pisces) - Red Battlemage (Cancer) - Bushi (Aquarius) - Time Battlemage (Libra) - Uhlan (Taurus) - White Mage (Aries)īestiary - Enemies - Enemy abilities - Enemy equipment